Lotto

Educational Component

The educational purpose of this game is for the players to develop their
classification and generalization skills. In this game the player must
decide whether the lotto game piece is suitable to place on his board based on its content. 
This way the student learns how to sort items by the defined category.
The student will also learn to include all the items that belong to a category.

This game is for 2-4 players.

 

Tic-Tac-Toe

Educational Component

Tic-Tac-Toe is a classic game that is enjoyable by everyone.
This version has additional questions that will be asked during the game.
The game can be played as a review of the subject being taught, where players can
display their knowledge of that subject.
Players need to decide whether the information is True or False.
The game is designed for two players/teams but can be played with a third player who asks the questions.

This game is for 2 or 3 players.

 

Follow the Arrow

Educational Component

In this game, players move around along a path by throwing a die.
In order to proceed along the path, students must choose to answer easy or
challenging questions.
If the player answers correctly, he follows the blue arrow (for challenging questions)
or the green arrow (for easy questions).
If the player answers incorrectly, he follows the red arrow (moves backward).
In this game, the player demonstrates his knowledge of the subject while
developing his analytic skills and self-confidence.

This game is for 2 or 4  players

 

Path Track

Educational Component

In this game players show their knowledge on a specific subject matter.
The subject is divided into four sub-themes, and each sub-theme has five questions.
As the player advances along his path, he is able to choose questions
on topics that are more familiar to him, but sometimes the player has to
choose sub-themes that are not necessarily known to him in order to continue on the path.

This game is for 2 players or 2 teams.

Memory Game

Educational Component

This game enhances the development of memory skills. During the Memory game,
each player needs to match two cards with the same picture/topic. When a player
matches two cards, he not only learns more about the topic, he also develops visually
stimulated recognition and generalization skills, from the general to the specific.

The game is for 2-4 players.

 

Go Fish

Educational Component

In this game, players become familiar with terms that are related to a major subject.
You can play the game in preparation for a new lesson or as a summary of the
subject taught. Game players develop their classification and generalization skills
as well as acquire new information.

This game is for 2-4 players.

Dominoes

Educational Component

The Dominoes game is comprised of twenty-five cards divided into two sections
called “fields.” Each player, in turn, places his card end-to-end with a card already
on the table, making sure that the touching fields match.  This game serves as practice
and review of a known topic, allowing the player to demonstrate his knowledge of
the game’s subject. The game also develops the player’s ability to identify and discriminate
between similar, yet disparate, items. The Dominoes game can be played by matching two
identical items or items that complement one another, such as questions with answers or
pictures with words.

This game is for 2-4 players.

 

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